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ITICSE
2006
ACM
14 years 1 months ago
Putting threshold concepts into context in computer science education
This paper describes Threshold Concepts, a theory of learning that distinguishes core concepts whose characteristics can make them troublesome in learning. With an eye to applying...
Anna Eckerdal, Robert McCartney, Jan Erik Mostr&ou...
MP
2006
110views more  MP 2006»
13 years 7 months ago
Robust game theory
We present a distribution-free model of incomplete-information games, both with and without private information, in which the players use a robust optimization approach to contend ...
Michele Aghassi, Dimitris Bertsimas
LICS
2008
IEEE
14 years 1 months ago
Reachability Games and Game Semantics: Comparing Nondeterministic Programs
We investigate the notions of may- and mustapproximation in Erratic Idealized Algol (a nondeterministic extension of Idealized Algol), and give explicit characterizations of both ...
Andrzej S. Murawski