While recently the strength of chess-playing programs has grown immensely, their capability of explaining in human understandable terms why some moves are good or bad has enjoyed l...
Aleksander Sadikov, Martin Mozina, Matej Guid, Jan...
The Calico project is a multi-language, multi-context programming framework and learning environment for computing education. This environment is designed to support several inter...
Douglas S. Blank, Jennifer S. Kay, James B. Marsha...
The idea of utilizing the rich potential of today's computer games for educational purposes excites educators, scientists and technicians. Despite the significant hype over di...
Abstract. Recent progress has been made by using sensors with Intelligent Tutoring Systems in classrooms in order to predict the affective state of students users. If tutors are a...
David G. Cooper, Kasia Muldner, Ivon Arroyo, Bever...
Computer graphics forms an important part of a working scientist’s tools. This may be provided by resources with the scientist’s group or by capabilities of the toolkits that ...