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PG
2007
IEEE
15 years 7 months ago
Fogshop: Real-Time Design and Rendering of Inhomogeneous, Single-Scattering Media
We describe a new, analytic approximation to the airlight integral from scattering media whose density is modeled as a sum of Gaussians. The approximation supports real-time rende...
Kun Zhou, Qiming Hou, Minmin Gong, John Snyder, Ba...
APCHI
1998
IEEE
15 years 5 months ago
A Framework for Event-Driven Demonstration based on the Java Toolkit
An event-driven demonstration is to show the behavior of an application by re-executing the captured events. It is used to provide help regarding how an application works because ...
Motoki Miura, Jiro Tanaka

Publication
4052views
17 years 2 months ago
On the Extraction of Curve Skeletons using Gradient Vector Flow
In this paper, we propose a new variational framework for computing continuous curve skeletons from discrete objects that are suitable for structural shape representation. We have...
M. Sabry Hassouna, Aly A. Farag
AUGHUMAN
2011
14 years 8 months ago
Full body interaction for serious games in motor rehabilitation
Serious games and especially their use in healthcare applications are an active and rapidly growing area of research. A key aspect of games in rehabilitation is 3D input. In this ...
Christian Schönauer, Thomas Pintaric, Hannes ...
234
Voted
TOG
2012
582views Communications» more  TOG 2012»
13 years 3 months ago
Synthesis of detailed hand manipulations using contact sampling
Capturing human activities that involve both gross full-body motion and detailed hand manipulation of objects is challenging for standard motion capture systems. We introduce a ne...
Yuting Ye, C. Karen Liu