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DIGITALCITIES
2003
Springer
14 years 26 days ago
Activities and Technologies in Digital City Kyoto
We have developed a digital city for Kyoto, the old capital and cultural center of Japan, as a social information infrastructure for urban everyday life including shopping, busines...
Toru Ishida
VVS
2000
IEEE
128views Visualization» more  VVS 2000»
14 years 15 hour ago
The ULTRAVIS system
This paper describes architecture and implementation of the ULTRAVIS system, a pure software solution for versatile and fast volume rendering. It provides perspective raycasting, ...
Günter Knittel
SIGGRAPH
2000
ACM
14 years 3 hour ago
Tangible interaction + graphical interpretation: a new approach to 3D modeling
Construction toys are a superb medium for creating geometric models. We argue that such toys, suitably instrumented or sensed, could be the inspiration for a new generation of eas...
David B. Anderson, James L. Frankel, Joe Marks, As...
ACMIDC
2010
13 years 11 months ago
Paper-based multimedia interaction as learning tool for disabled children
The purpose of our research is to support cognitive, motor, and emotional development of severely disabled children in the school context. We designed and implemented a set of nov...
Franca Garzotto, Manuel Bordogna
BMCBI
2007
107views more  BMCBI 2007»
13 years 7 months ago
A general and efficient method for estimating continuous IBD functions for use in genome scans for QTL
Background: Identity by descent (IBD) matrix estimation is a central component in mapping of Quantitative Trait Loci (QTL) using variance component models. A large number of algor...
Francois Besnier, Örjan Carlborg