Sciweavers

1483 search results - page 291 / 297
» Computer- Animation
Sort
View
ATAL
2003
Springer
14 years 25 days ago
Negotiation over tasks in hybrid human-agent teams for simulation-based training
The effectiveness of simulation-based training for individual tasks – such as piloting skills – is well established, but its use for team training raises challenging technical...
David R. Traum, Jeff Rickel, Jonathan Gratch, Stac...
ISPASS
2003
IEEE
14 years 27 days ago
Performance study of a cluster runtime system for dynamic interactive stream-oriented applications
Emerging application domains such as interactive vision, animation, and multimedia collaboration display dynamic scalable parallelism, and high computational requirements, making ...
Arnab Paul, Nissim Harel, Sameer Adhikari, Bikash ...
NECO
2007
258views more  NECO 2007»
13 years 7 months ago
Reinforcement Learning Through Modulation of Spike-Timing-Dependent Synaptic Plasticity
The persistent modification of synaptic efficacy as a function of the relative timing of pre- and postsynaptic spikes is a phenomenon known as spiketiming-dependent plasticity (...
Razvan V. Florian
VIS
2006
IEEE
157views Visualization» more  VIS 2006»
14 years 9 months ago
Analyzing Complex FTMS Simulations: a Case Study in High-Level Visualization of Ion Motions
Current practice in particle visualization renders particle position data directly onto the screen as points or glyphs. Using a camera placed at a fixed position, particle motions...
Wojciech Burakiewicz, Robert van Liere
MOBIHOC
2008
ACM
14 years 7 months ago
Routing performance analysis of human-driven delay tolerant networks using the truncated levy walk model
The routing performance of delay tolerant networks (DTN) is highly correlated with the distribution of inter-contact times (ICT), the time period between two successive contacts o...
Seongik Hong, Injong Rhee, Seong Joon Kim, Kyungha...