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VISUALIZATION
2002
IEEE
14 years 16 days ago
Geometric Surface Smoothing via Anisotropic Diffusion of Normals
This paper introduces a method for smoothing complex, noisy surfaces, while preserving (and enhancing) sharp, geometric features. It has two main advantages over previous approach...
Tolga Tasdizen, Ross T. Whitaker, Paul Burchard, S...
CGI
2004
IEEE
13 years 11 months ago
Consistent Normal Orientation for Polygonal Meshes
In this paper, we propose a new method that can consistently orient all normals of any mesh (if at all possible), while ensuring that most polygons are seen with their front-faces...
Pavel Borodin, Gabriel Zachmann, Reinhard Klein
BIRTHDAY
2010
Springer
13 years 11 months ago
Clustering the Normalized Compression Distance for Influenza Virus Data
The present paper analyzes the usefulness of the normalized compression distance for the problem to cluster the hemagglutinin (HA) sequences of influenza virus data for the HA gene...
Kimihito Ito, Thomas Zeugmann, Yu Zhu
ICCV
2009
IEEE
13 years 5 months ago
The Normalized Subspace Inclusion: Robust clustering of motion subspaces
Perceiving dynamic scenes of rigid bodies, through affine projections of moving 3D point clouds, boils down to clustering the rigid motion subspaces supported by the points' ...
Nuno Pinho da Silva, João Paulo Costeira
TLCA
2007
Springer
14 years 1 months ago
Strong Normalization and Equi-(Co)Inductive Types
e type system for the l—m˜d—E™—l™ulus enri™hed with re™urE sive —nd ™ore™ursive fun™tions over equiEindu™tive —nd E™oindu™tive types is presented in whi™h —ll wel...
Andreas Abel