Recent progress in acquiring shape from range data permits the acquisition of seamless million-polygon meshes from physical models. In this paper, we present an algorithm and syst...
: In this paper we present novel algorithms to compute quasi-static and dynamic equilibrium positions and orientations (if any) of 2D polygonal or curved parts placed on general sh...
The Gauss map projects surface normals to a unit sphere, providing a powerful visualization of the geometry of a graphical object. It can be used to predict visual events caused b...
Bradley C. Lowekamp, Penny Rheingans, Terry S. Yoo
We present a new algorithm for the efficient and reliable generation of offset surfaces for polygonal meshes. The algorithm is robust with respect to degenerate configurations and...
Due to their simplicity and flexibility, polygonal meshes are about to become the standard representation for surface geometry in computer graphics applications. Some algorithms i...