: We present the use of mapping functions to automatically generate levels of detail with known error bounds for polygonal models. We develop a piece-wise linear mapping function f...
We present a method for medial surface reconstruction from volumetric data of thin-plate objects including junctions. Given medial voxels and distance fields computed from binariz...
This paper describes a method to recover scene geometry from the second-bounce of light transport. We show that form factors (up to a scaling ambiguity) can be derived from the sec...
Calculating properties of polyhedra given only the set of the locations and neighborhoods of the vertices is easy. Possible properties include volume, surface area, and point cont...
We present a new approach for simplifying polygonal objects. Our method is general in that it works on models that contain both non-manifold geometry and surface attributes. It is...