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GRID
2004
Springer
14 years 25 days ago
From Sandbox to Playground: Dynamic Virtual Environments in the Grid
Much experience has been gained with the protocols and mechanisms needed for discovery and allocation of remote computational resources. However, the preparation of a remote compu...
Katarzyna Keahey, Karl Doering, Ian T. Foster
ICMCS
2007
IEEE
168views Multimedia» more  ICMCS 2007»
14 years 1 months ago
An Information Theoretic Model of Spatiotemporal Visual Saliency
This paper presents a principled and practical method for the computation of visual saliency of spatiotemporal events in full motion videos. Based on the assumption that uniquenes...
Guoping Qiu, Xiaodong Gu, Zhibo Chen, Quqing Chen,...
VVS
2000
IEEE
130views Visualization» more  VVS 2000»
13 years 11 months ago
A practical evaluation of popular volume rendering algorithms
This paper evaluates and compares four volume rendering algorithms that have become rather popular for rendering datasets described on uniform rectilinear grids: raycasting, splat...
Michael Meißner, Jian Huang, Dirk Bartz, Kla...
ATAL
2006
Springer
13 years 11 months ago
On the complexity of practical ATL model checking
We investigate the computational complexity of reasoning about multi-agent systems using the cooperation logic ATL of Alur, Henzinger, and Kupferman. It is known that satisfiabili...
Wiebe van der Hoek, Alessio Lomuscio, Michael Wool...
ISQED
2005
IEEE
140views Hardware» more  ISQED 2005»
14 years 1 months ago
Toward Quality EDA Tools and Tool Flows Through High-Performance Computing
As the scale and complexity of VLSI circuits increase, Electronic Design Automation (EDA) tools become much more sophisticated and are held to increasing standards of quality. New...
Aaron N. Ng, Igor L. Markov