Arti cial neural networks are computer software or hardware models inspired by the structure and behavior of neurons in the human nervous system. As a powerful learning tool, incr...
We introduce a clustering-based method of subpopulation management in genetic programming (GP) called Evolutionary Tree Genetic Programming (ETGP). The biological motivation behin...
We present COHIBIT, an edutainment exhibit for theme parks in an ambient intelligence environment. It combines ultimate robustness and simplicity with creativity and fun. The visit...
Alassane Ndiaye, Patrick Gebhard, Michael Kipp, Ma...
One aspect of rational behavior is that agents can pursue multiple goals in parallel. Current BDI theory and systems do not provide a theoretical or architectural framework for dec...
Alexander Pokahr, Lars Braubach, Winfried Lamersdo...
Service overlay networks have recently attracted tremendous interests. In this paper, we propose a new integrated framework for specifying services composed of service components ...