A new scheme for interactively testing what-if and alternative scenarios in parallel simulations is presented. Potential branches or choices can be specified interactively and in...
Algorithms and computational complexity measures for simulating the motion of contacting bodies with friction are presented. The bodies are restricted to be perfectly rigid bodies...
A new computational concept of timing jitter is proposed that is suitable for exploitation in circuit simulators. It is based on the approximation of computed noise characteristic...
Mark M. Gourary, Sergey G. Rusakov, Sergey L. Ulya...