Sciweavers

11112 search results - page 203 / 2223
» Computing Stuttering Simulations
Sort
View
124
Voted
ICS
2003
Tsinghua U.
15 years 7 months ago
Roccom: an object-oriented, data-centric software integration framework for multiphysics simulations
We describe an object-oriented software integration frameccom, abstracted from our five years of experience in developing a complex, integrated code for rocket simulation. Roccom...
Xiangmin Jiao, Michael T. Campbell, Michael T. Hea...
95
Voted
SPRINGSIM
2008
15 years 4 months ago
Data parallel execution challenges and runtime performance of agent simulations on GPUs
Programmable graphics processing units (GPUs) have emerged as excellent computational platforms for certain general-purpose applications. The data parallel execution capabilities ...
Kalyan S. Perumalla, Brandon G. Aaby
MASCOTS
2004
15 years 3 months ago
Design and Implementation of a High Speed Microprocessor Simulator BurstScalar
This paper describes the design and implementation of our high speed simulator for out-of-order microprocessors named BurstScalar. The simulator is based on the wellknown SimpleSc...
Takashi Nakada, Hiroshi Nakashima
126
Voted
CAD
2005
Springer
15 years 2 months ago
From early virtual garment simulation to interactive fashion design
Virtual garment design and simulation involves a combination of a large range of techniques, involving mechanical simulation, collision detection, and user interface techniques fo...
Pascal Volino, Frederic Cordier, Nadia Magnenat-Th...
111
Voted
ICCAD
2003
IEEE
140views Hardware» more  ICCAD 2003»
15 years 11 months ago
Fast Cycle-accurate Behavioral Simulation for Pipelined Processors Using Early Pipeline Evaluation
Modeling and simulating pipelined processors in procedural languages such as C/C++ requires lots of cost in handling concurrent events, which hinders fast simulation. A number of ...
In-Cheol Park, Se-Hyeon Kang, Yongseok Yi