Sciweavers

281 search results - page 37 / 57
» Computing Subdivision Surface Intersection
Sort
View
NPAR
2000
ACM
13 years 12 months ago
Interactive artistic rendering
We present an algorithm for rendering subdivision surface models of complex scenes in a variety of artistic styles using an interactively editable particle system. The algorithm i...
Matthew Kaplan, Bruce Gooch, Elaine Cohen
ICRA
2008
IEEE
131views Robotics» more  ICRA 2008»
14 years 2 months ago
Gecko-inspired climbing behaviors on vertical and overhanging surfaces
— The adhesive and frictional properties of dry adhesive materials can be described by a three-dimensional limit surface in the space of normal and tangential contact forces at t...
Daniel Santos, Barrett Heyneman, Sangbae Kim, Noe ...
GRAPHICSINTERFACE
2007
13 years 9 months ago
Constrained planar remeshing for architecture
Material limitations and fabrication costs generally run at odds with the creativity of architectural design, producing a wealth of challenging computational geometry problems. We...
Barbara Cutler, Emily Whiting
ICRA
2006
IEEE
131views Robotics» more  ICRA 2006»
14 years 1 months ago
Proximity Queries between Convex Objects: an Interior Point Approach for Implicit Surfaces
— This paper presents an interior point approach to exact distance computation between convex objects represented as intersections of implicit surfaces. Exact distance computatio...
Nilanjan Chakraborty, Jufeng Peng, Srinivas Akella...
CGF
2008
109views more  CGF 2008»
13 years 7 months ago
A Resolution Independent Approach for the Accurate Rendering of Grooved Surfaces
This paper presents a method for the accurate rendering of path-based surface details such as grooves, scratches and similar features. The method is based on a continuous represen...
Carles Bosch, Xavier Pueyo, Stéphane M&eacu...