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SIGGRAPH
1991
ACM
13 years 11 months ago
Visibility preprocessing for interactive walkthroughs
The number of polygons comprising interesting architectural models is many more than can be rendered at interactive frame rates. However, due to occlusion by opaque surfaces (e.g....
Seth J. Teller, Carlo H. Séquin
VISSYM
2004
13 years 9 months ago
Generalized Distance Transforms and Skeletons in Graphics Hardware
We present a framework for computing generalized distance transforms and skeletons of two-dimensional objects using graphics hardware. Our method is based on the concept of footpr...
Robert Strzodka, Alexandru Telea
SI3D
2005
ACM
14 years 1 months ago
Real-time relief mapping on arbitrary polygonal surfaces
This paper presents a technique for mapping relief textures onto arbitrary polygonal models in real time. In this approach, the mapping of the relief data is done in tangent space...
Fabio Policarpo, Manuel M. Oliveira, João L...
MICCAI
2009
Springer
14 years 8 months ago
Tractography-Based Parcellation of the Cortex Using a Spatially-Informed Dimension Reduction of the Connectivity Matrix
Determining cortical functional areas is an important goal for neurosciences and clinical neurosurgery. This paper presents a method for connectivity-based parcellation of the enti...
Cyril Poupon, Denis Rivière, Jean-Francois ...
CGF
2008
153views more  CGF 2008»
13 years 7 months ago
Computing Local Signed Distance Fields for Large Polygonal Models
The signed distance field for a polygonal model is a useful representation that facilitates efficient computation in many visualization and geometric processing tasks. Often it is...
Byungjoon Chang, Deukhyun Cha, Insung Ihm