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» Computing and Handling Cardinal Direction Information
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SIGGRAPH
1999
ACM
13 years 12 months ago
Direct Illumination with Lazy Visibility Evaluation
In this paper we present a technique for computing the direct lighting in a three-dimensional scene containing area light sources. Our method correctly handles partial visibility ...
David Hart, Philip Dutré, Donald P. Greenbe...
UIST
2006
ACM
14 years 1 months ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
ECCV
2004
Springer
14 years 29 days ago
Multi-model Component-Based Tracking Using Robust Information Fusion
Abstract. One of the most difficult aspects of visual object tracking is the handling of occlusions and target appearance changes due to variations in illumination and viewing dir...
Bogdan Georgescu, Dorin Comaniciu, Tony X. Han, Xi...
ICCV
1999
IEEE
13 years 12 months ago
Robust Estimation of Curvature Information from Noisy 3D Data for Shape Description
We describe an effective and novel approach to infer sign and direction of principal curvatures at each input site from noisy 3D data. Unlike most previous approaches, no local su...
Chi-Keung Tang, Gérard G. Medioni
ACCV
2006
Springer
14 years 1 months ago
3D Shape Recovery of Smooth Surfaces: Dropping the Fixed Viewpoint Assumption
We present a new method for recovering the 3D shape of a featureless smooth surface from three or more calibrated images. The main contribution of this paper is the ability to hand...
Yael Moses, Ilan Shimshoni