Sciweavers

103 search results - page 13 / 21
» Computing approximate shortest paths on convex polytopes
Sort
View
ICRA
2006
IEEE
141views Robotics» more  ICRA 2006»
14 years 22 days ago
Computing 3-legged Equilibrium Stances in Three-dimensional Gravitational Environments
— Quasistatic multi-legged locomotion consists of a sequence of equilibrium postures where the mechanism supports itself against gravity while moving free limbs to new positions....
Yizhar Or, Elon Rimon
SIROCCO
2001
13 years 8 months ago
Competitive Online Routing in Geometric Graphs
We consider online routing algorithms for finding paths between the vertices of plane graphs. Although it has been shown in Bose et al. [4] that there exists no competitive routin...
Prosenjit Bose, Pat Morin
FOCS
2009
IEEE
14 years 1 months ago
Approximability of Combinatorial Problems with Multi-agent Submodular Cost Functions
Abstract— Applications in complex systems such as the Internet have spawned recent interest in studying situations involving multiple agents with their individual cost or utility...
Gagan Goel, Chinmay Karande, Pushkar Tripathi, Lei...
INFOCOM
2003
IEEE
13 years 12 months ago
Algorithms for Computing QoS Paths with Restoration
— There is a growing interest among service providers to offer new services with Quality of Service (QoS) guaranties that are also resilient to failures. Supporting QoS connectio...
Yigal Bejerano, Yuri Breitbart, Rajeev Rastogi, Al...
SODA
2012
ACM
217views Algorithms» more  SODA 2012»
11 years 9 months ago
Deterministic construction of an approximate M-ellipsoid and its applications to derandomizing lattice algorithms
We give a deterministic O(log n)n -time and space algorithm for the Shortest Vector Problem (SVP) of a lattice under any norm, improving on the previous best deterministic nO(n) -...
Daniel Dadush, Santosh Vempala