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JVCA
2006
127views more  JVCA 2006»
13 years 7 months ago
A motion capture-based control-space approach for walking mannequins
Virtual mannequins need to navigate in order to interact with their environment. Their autonomy to accomplish the navigation task is ensured by locomotion controllers. Control inp...
Julien Pettré, Jean-Paul Laumond
CA
2003
IEEE
14 years 29 days ago
Modeling Individual Behaviors in Crowd Simulation
This paper presents a model for studying the impact of individual agents characteristics in emergent groups, on the evacuation efficiency as a result of local interactions. We use...
Adriana Braun, Soraia Raupp Musse, Luiz Paulo Luna...
IISWC
2006
IEEE
14 years 1 months ago
Workload Characterization of 3D Games
—The rapid pace of change in 3D game technology makes workload characterization necessary for every game generation. Comparing to CPU characterization, far less quantitative info...
Jordi Roca, Victor Moya Del Barrio, Carlos Gonz&aa...
AINA
2006
IEEE
14 years 1 months ago
Simulation Architecture for Data Processing Algorithms in Wireless Sensor Networks
Abstract— Wireless sensor networks, by providing an unprecedented way of interacting with the physical environment, have become a hot topic for research over the last few years. ...
Yann-Aël Le Borgne, Mehdi Moussaid, Gianluca ...
IEEECIT
2010
IEEE
13 years 5 months ago
Micromouse Competition Training Method Based on 3D Simulation Platform
This paper describes a successful integration of the IEEE micromouse competition training programme with regular undergraduate courses at Zhejiang University City College (ZUCC), H...
Meimei Huo, Jianzhong Wu, Jianping Cai, Bin Song