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» Computing geodesics on triangular meshes
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BMVC
1997
13 years 8 months ago
Real-time Dynamic Deformable Meshes for Volumetric Segmentation and Visualisation
This paper presents a surface segmentation method which uses a simulated inflating balloon model to segment surface structure from volumetric data using a triangular mesh. The mod...
Richard Bowden, T. A. Mitchell, M. Sahardi
TVCG
2011
109views more  TVCG 2011»
13 years 1 months ago
A Perception Correlated Comparison Method for Dynamic Meshes
—There are multiple areas of computer graphics where triangular meshes are being altered in order to reduce their size or complexity, while attempting to preserve the original sh...
Libor Vása, Václav Skala
NIPS
2004
13 years 8 months ago
The Correlated Correspondence Algorithm for Unsupervised Registration of Nonrigid Surfaces
We present an unsupervised algorithm for registering 3D surface scans of an object undergoing significant deformations. Our algorithm does not need markers, nor does it assume pri...
Dragomir Anguelov, Praveen Srinivasan, Hoi-Cheung ...
VISUALIZATION
2003
IEEE
14 years 20 days ago
Image Space Based Visualization of Unsteady Flow on Surfaces
We present a novel technique for direct visualization of unsteady flow on surfaces from computational fluid dynamics. The method generates dense representations of time-dependen...
Robert S. Laramee, Bruno Jobard, Helwig Hauser
VISUALIZATION
2005
IEEE
14 years 29 days ago
Interactive Rendering of Large Unstructured Grids Using Dynamic Level-of-Detail
We describe a new dynamic level-of-detail (LOD) technique that allows real-time rendering of large tetrahedral meshes. Unlike approaches that require hierarchies of tetrahedra, ou...
Steven P. Callahan, João Luiz Dihl Comba, P...