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» Computing geodesics on triangular meshes
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CGA
2000
13 years 7 months ago
Metamorphosis of Arbitrary Triangular Meshes
Recently, animations with deforming objects have been frequently used in various computer graphics applications. Metamorphosis (or morphing) of three-dimensional objects is one of...
Takashi Kanai, Hiromasa Suzuki, Fumihiko Kimura
VC
2008
88views more  VC 2008»
13 years 7 months ago
Evolution of T-spline level sets for meshing non-uniformly sampled and incomplete data
Given a large set of unorganized point sample data, we propose a new framework for computing a triangular mesh representing an approximating piecewise smooth surface. The data may ...
Huaiping Yang, Bert Jüttler
VC
2011
106views more  VC 2011»
13 years 2 months ago
Width-bounded geodesic strips for surface tiling
Abstract We present an algorithm for computing families of geodesic curves over an open mesh patch to partition the patch into strip-like segments. Specifically, the segments can ...
Joe Kahlert, Matt Olson, Hao Zhang 0002
CG
2004
Springer
13 years 7 months ago
Compression of 3D triangular meshes with progressive precision
In this paper we introduce a novel approach for progressive transmission of three-dimensional (3D) triangular meshes. This algorithm is based on a new reversing approach of the ir...
Sébastien Valette, Alexandre Gouaillard, R&...
IMR
2004
Springer
14 years 22 days ago
Non-Replicating Indexing for Out-Of-Core Processing of Semi-Regular Triangular Surface Meshes
We introduce an indexing scheme for the vertices of semi-regular meshes, based on interleaving quadtrees rooted on the edges of the base mesh. Using this indexing scheme we develo...
Igor Guskov