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» Concurrent Reachability Games
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CRV
2007
IEEE
124views Robotics» more  CRV 2007»
14 years 2 months ago
Petri Net-Based Cooperation In Multi-Agent Systems
Abstract— We present a formal framework for robotic cooperation in which we use an extension to Petri nets, known as workflow nets, to establish a protocol among mobile agents b...
Yehia Thabet Kotb, Steven S. Beauchemin, John L. B...
CONCUR
2009
Springer
14 years 3 months ago
Measuring Permissivity in Finite Games
In this paper, we extend the classical notion of strategies in turn-based finite games by allowing several moves to be selected. We define and study a quantitative measure for pe...
Patricia Bouyer, Marie Duflot, Nicolas Markey, Gab...
FSTTCS
2004
Springer
14 years 2 months ago
Distributed Games with Causal Memory Are Decidable for Series-Parallel Systems
This paper deals with distributed control problems by means of distributed games played on Mazurkiewicz traces. The main difference with other notions of distributed games recentl...
Paul Gastin, Benjamin Lerman, Marc Zeitoun
IROS
2009
IEEE
120views Robotics» more  IROS 2009»
14 years 3 months ago
Concurrent tree traversals for improved mission performance under limited communication range
— In previous work we presented a multi-robot strategy for routing missions in large scenarios where network connectivity must be explicitly preserved. This strategy is founded o...
Alejandro R. Mosteo, Luis Montano
CC
2004
Springer
110views System Software» more  CC 2004»
14 years 2 months ago
Pruning Interference and Ready Dependence for Slicing Concurrent Java Programs
In this paper, we show how previous work on escape analysis can be adapted and extended to yield a static analysis that is efficient yet effective for reducing the number of inter...
Venkatesh Prasad Ranganath, John Hatcliff