As the amount of available silicon resources on one chip increases, we have seen the advent of ever increasing parallel resources integrated on-chip. Many architectures use these ...
Texture mapping has been a fundamental feature for commodity graphics hardware. However, a key challenge for texture mapping is how to store and manage large textures on graphics ...
: Tiled architectures, such as RAW, SmartMemories, TRIPS, and WaveScalar, promise to address several issues facing conventional processors, including complexity, wire-delay, and pe...
Steven Swanson, Andrew Putnam, Martha Mercaldi, Ke...
: The technology of virtual machines is widely applied in many fields, such as code transplanting, cross-platform computing, and hardware simulation. The main purpose is to simulat...
The interconnect mechanisms (shared bus or crossbar) used in current chip-multiprocessors (CMPs) are expected to become a bottleneck that prevents these architectures from scaling...