Sciweavers

232 search results - page 15 / 47
» Construction Kits as Learning Environments
Sort
View
VR
2008
IEEE
202views Virtual Reality» more  VR 2008»
13 years 8 months ago
FARMTASIA: an online game-based learning environment based on the VISOLE pedagogy
Virtual interactive student-oriented learning environment (VISOLE) is a game-based constructivist pedagogical approach that encompasses the creation of an online interactive world ...
Kevin K. F. Cheung, Morris Siu Yung Jong, Fong Lok...
ICALT
2003
IEEE
14 years 1 months ago
Exploratory + Collaborative Learning in Programming: A Framework for the Design of Learning Activities
In this paper, we propose a framework for the design of learning activities, which follows the key idea of the “Learning-for-Use” model and adopts characteristics from the exp...
Agoritsa Gogoulou, Evangelia Gouli, Maria Grigoria...
ACMDIS
2006
ACM
14 years 2 months ago
Morphome: a constructive field study of proactive information technology in the home
This paper presents the main results of a three-year long field and design study of proactive information technology in the home. This technology uses sensors to track human activ...
Ilpo Koskinen, Kristo Kuusela, Katja Battarbee, An...
AH
2000
Springer
14 years 8 days ago
Knowledge Computing Method for Enhancing the Effectiveness of a WWW Distance Education System
Abstract. The ultimate aim of our research is a free, evolutionary, Internetbased, agent-based, long-distance teaching environment for academic English. For this purpose, we are bu...
Alexandra I. Cristea, Toshio Okamoto
ICALT
2008
IEEE
14 years 3 months ago
A Pervasive Assessment System: Extending QTI to Incorporate Ad-hoc Wireless Sensors
Ad-hoc sensor networks provide a cheap and scalable technology for constructing pervasive learning assessment systems that are embedded in physical environments. This paper propos...
Imran A. Zualkernan, Ahmed Wasfy, Imad Zabalawi, M...