Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
In Peer-to-Peer networks based on consistent hashing and ring topology each server is responsible for an interval chosen (pseudo-)randomly on a circle. The topology of the network...
Marcin Bienkowski, Miroslaw Korzeniowski, Friedhel...
In performance-driven interconnect design, delay estimators are used to determine both the topology and the layout of good routing trees. We address the class of moment-matching, ...
Current ubiquitous computing environments provide many kinds of information. This information may be accessed by different users under varying conditions depending on various conte...
Despite using high-speed network interconnection systems like InfiniBand, the communication overhead for parallel applications is still high. In this paper we show, how such costs...
Robert Rex, Frank Mietke, Wolfgang Rehm, Christoph...