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NETGAMES
2003
ACM
14 years 25 days ago
Spatial principles of level-design in multi-player first-person shooters
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Christian Güttler, Troels Degn Johansson
DKE
2007
153views more  DKE 2007»
13 years 7 months ago
Adaptive similarity search in streaming time series with sliding windows
The challenge in a database of evolving time series is to provide efficient algorithms and access methods for query processing, taking into consideration the fact that the databas...
Maria Kontaki, Apostolos N. Papadopoulos, Yannis M...
EUROCRYPT
2001
Springer
14 years 2 days ago
The Bit Security of Paillier's Encryption Scheme and Its Applications
At EuroCrypt’99, Paillier proposed a new encryption scheme based on higher residuosity classes. The new scheme was proven to be one-way under the assumption that computing N-resi...
Dario Catalano, Rosario Gennaro, Nick Howgrave-Gra...
ADHOC
2005
95views more  ADHOC 2005»
13 years 7 months ago
Planar graph routing on geographical clusters
Geographic routing protocols base their forwarding decisions on the location of the current device, its neighbors, and the packets destination. Early proposed heuristic greedy rou...
Hannes Frey, Daniel Görgen
IEEEPACT
2002
IEEE
14 years 16 days ago
A Framework for Parallelizing Load/Stores on Embedded Processors
Many modern embedded processors (esp. DSPs) support partitioned memory banks (also called X-Y memory or dual bank memory) along with parallel load/store instructions to achieve co...
Xiaotong Zhuang, Santosh Pande, John S. Greenland ...