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GRAPHICSINTERFACE
2001
13 years 9 months ago
Geometry-based Muscle Modeling for Facial Animation
We present a muscle model and methods for muscle construction that allow to easily create animatable facial models from given face geometry. Using our editing tool, one can intera...
Kolja Kähler, Jörg Haber, Hans-Peter Sei...
WAE
2000
95views Algorithms» more  WAE 2000»
13 years 9 months ago
Two-Dimensional Arrangements in CGAL and Adaptive Point Location for Parametric Curves
Given a collection C of curves in the plane, the arrangement of C is the subdivision of the plane into vertices, edges and faces induced by the curves in C. Constructing arrangemen...
Iddo Hanniel, Dan Halperin
IDA
2009
Springer
14 years 19 days ago
Visualization-Driven Structural and Statistical Analysis of Turbulent Flows
Knowledge extraction from data volumes of ever increasing size requires ever more flexible tools to facilitate interactive query. Interactivity enables real-time hypothesis testin...
Kenny Gruchalla, Mark Rast, Elizabeth Bradley, Joh...
SIGGRAPH
2000
ACM
14 years 12 days ago
Adaptively sampled distance fields: a general representation of shape for computer graphics
Adaptively Sampled Distance Fields (ADFs) are a unifying representation of shape that integrate numerous concepts in computer graphics including the representation of geometry and...
Sarah F. Frisken Gibson, Ronald N. Perry, Alyn P. ...
VISUALIZATION
1999
IEEE
14 years 9 days ago
Exploring Geo-Scientific Data in Virtual Environments
This paper describes tools and techniques for the exploration of geo-scientific data from the oil and gas domain in stereoscopic virtual environments. The two main sources of data...
Bernd Fröhlich, Stephen Barrass, Björn Z...