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111
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VVS
1996
IEEE
102views Visualization» more  VVS 1996»
15 years 6 months ago
Fast Rendering of Irregular Grids
We propose a fast algorithm for rendering general irregular grids. Our method uses a sweep-plane approach to accelerate ray casting, and can handle disconnected and nonconvex (eve...
Cláudio T. Silva, Joseph S. B. Mitchell, Ar...
100
Voted
3DPVT
2004
IEEE
131views Visualization» more  3DPVT 2004»
15 years 6 months ago
Viewpoint Consistent Texture Synthesis
The purpose of this work is to synthesize textures of rough, real world surfaces under freely chosen viewing and illumination directions. Moreover, such textures are produced for ...
Alexander Neubeck, Alexey Zalesny, Luc J. Van Gool
115
Voted
BCSHCI
2008
15 years 4 months ago
The HCI lab at UNC Charlotte
At the Human Computer Interaction Lab (HCILab) at UNC Charlotte, we investigate novel ways for people to interact with computers, and through computers with their environments. Ou...
Celine Latulipe, Heather Richter Lipford
104
Voted
IJCAI
2003
15 years 4 months ago
Intelligent Multimodal Stream Processing
This poster describes methods to enable intelligent access to multimodal information streams. We illustrate these methods in two integrated systems: the Broadcast News Editor (BNE...
Mark T. Maybury
128
Voted
WSCG
2004
232views more  WSCG 2004»
15 years 4 months ago
Robust Tracking of Athletes Using Multiple Features of Multiple Views
This paper presents a robust and reconfigurable object tracker that integrates multiple visual features from multiple views. The tandem modular architecture stepwise refines the e...
Toshihiko Misu, Seiichi Gohshi, Yoshinori Izumi, Y...