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IROS
2009
IEEE
168views Robotics» more  IROS 2009»
14 years 2 months ago
Developing visual sensing strategies through next best view planning
— We propose an approach for acquiring geometric 3D models using cameras mounted on autonomous vehicles and robots. Our method uses structure from motion techniques from computer...
Enrique Dunn, Jur P. van den Berg, Jan-Michael Fra...
IEEECIT
2006
IEEE
14 years 1 months ago
Extending Pervasive Devices with the Semantic Grid: A Service Infrastructure Approach
Pervasive computing devices are gradually becoming increasingly prevalent in our everyday life, enabling the users in the physical world to interact with the digital world. Grid c...
Tao Guan, Ed Zaluska, David De Roure
AI
1999
Springer
13 years 7 months ago
Cooperative Behavior Acquisition for Mobile Robots in Dynamically Changing Real Worlds Via Vision-Based Reinforcement Learning a
In this paper, we first discuss the meaning of physical embodiment and the complexity of the environment in the context of multi-agent learning. We then propose a vision-based rei...
Minoru Asada, Eiji Uchibe, Koh Hosoda
WETICE
2000
IEEE
13 years 11 months ago
Developing and Evaluating Collaborative Engineering Studios
We discuss a vision of and work in progress on a collaborative engineering environment, the Collaborative Design Studio, being developed at the Geometric and Intelligent Computing...
Jonathan Sevy, Vera Zaychik, Thomas T. Hewett, Wil...
TROB
2002
127views more  TROB 2002»
13 years 7 months ago
Probabilistic pursuit-evasion games: theory, implementation, and experimental evaluation
We consider the problem of having a team of Unmanned Aerial Vehicles (UAV) and Unmanned Ground Vehicles (UGV) pursue a second team of evaders while concurrently building a map in a...
René Vidal, Omid Shakernia, H. Jin Kim, Dav...