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CVPR
2012
IEEE
13 years 7 months ago
Exemplar-based human action pose correction and tagging
The launch of Xbox Kinect has built a very successful computer vision product and made a big impact to the gaming industry; this sheds lights onto a wide variety of potential appl...
Wei Shen, Ke Deng, Xiang Bai, Tommer Leyvand, Bain...
182
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CVPR
1996
IEEE
15 years 9 months ago
3-D model-based tracking of humans in action: a multi-view approach
We present a vision system for the 3-D modelbased tracking of unconstrained human movement. Using image sequences acquired simultaneously from multiple views, we recover the 3-D b...
Dariu Gavrila, Larry S. Davis
CHI
2005
ACM
16 years 5 months ago
Designing systems that direct human action
In this paper we present a user-centered design process for Active Capture systems. These systems bring together techniques from human-human direction practice, multimedia signal ...
Ana Ramírez Chang, Marc Davis
HRI
2007
ACM
15 years 9 months ago
Tracking human motion and actions for interactive robots
Odest Chadwicke Jenkins, Germán Gonzá...
ECCV
2004
Springer
16 years 7 months ago
Monocular 3D Reconstruction of Human Motion in Long Action Sequences
Abstract. A novel algorithm is presented for the 3D reconstruction of human action in long (> 30 second) monocular image sequences.A sequence is represented by a small set of au...
Gareth Loy, Martin Eriksson, Josephine Sullivan, S...