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» Continuing motivation for game design
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JETC
2008
127views more  JETC 2008»
13 years 6 months ago
Automated module assignment in stacked-Vdd designs for high-efficiency power delivery
With aggressive reductions in feature sizes and the integration of multiple functionalities on the same die, bottlenecks due to I/O pin limitations have become a severe issue in to...
Yong Zhan, Sachin S. Sapatnekar
DATE
2004
IEEE
185views Hardware» more  DATE 2004»
13 years 11 months ago
Energy-Aware System Design for Wireless Multimedia
In this paper, we present various challenges that arise in the delivery and exchange of multimedia information to mobile devices. Specifically, we focus on techniques for maintain...
Hans Van Antwerpen, Nikil D. Dutt, Rajesh K. Gupta...
ICDE
2006
IEEE
149views Database» more  ICDE 2006»
14 years 1 months ago
Seaweed: Distributed Scalable Ad Hoc Querying
Many emerging applications such as wide-area network management need to query large, structured, highly distributed datasets. Seaweed is a distributed scalable infrastructure for ...
Richard Mortier, Dushyanth Narayanan, Austin Donne...
ICIDS
2010
Springer
13 years 5 months ago
Emohawk: Learning Virtual Characters by Doing
Emohawk is a narrative-based serious game designed to be a supportive tool for teaching basics of virtual agents development at universities and high-schools. Emohawk is built util...
Michal Bída, Cyril Brom
IJCAI
1989
13 years 8 months ago
Negotiation and Task Sharing Among Autonomous Agents in Cooperative Domains
Research in Distributed Artificial Intelligence is concerned with how automated agents can be designed to interact effectively. One important capability that could aid inter-agent...
Gilad Zlotkin, Jeffrey S. Rosenschein