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PRESENCE
2007
167views more  PRESENCE 2007»
13 years 6 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
ICASSP
2010
IEEE
13 years 7 months ago
Synthesis of filled pauses based on a disfluent speech model
In the present paper we present a new approach to the synthesis of filled pauses. The problem is tackled from the point of view of disfluent speech synthesis. Based on the synth...
Jordi Adell, Antonio Bonafonte, David Escudero Man...
AIS
2004
Springer
14 years 24 days ago
Continuity and Change (Activity) Are Fundamentally Related in DEVS Simulation of Continuous Systems
Abstract. The success of DEVS methods for simulating large continuous models calls for more in-depth examination of the applicability of discrete events in modeling continuous phen...
Bernard P. Zeigler, Rajanikanth Jammalamadaka, Sal...
ASPDAC
2006
ACM
726views Hardware» more  ASPDAC 2006»
13 years 11 months ago
Newton: a library-based analytical synthesis tool for RF-MEMS resonators
Newton is a library-based CAD tool with an analytical synthesis engine which has been developed to support the direct synthesis of the physical design and an electromechanically eq...
Michael S. McCorquodale, James L. McCann, Richard ...
IRI
2007
IEEE
14 years 1 months ago
ModelML: a Markup Language for Automatic Model Synthesis
Domain-specific modeling has become a popular way of designing and developing systems. It generally involves a systematic use of a set of object-oriented models to represent vari...
Cong Zhang, Amol Bakshi, Viktor K. Prasanna