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HIPC
2007
Springer
14 years 1 months ago
Accelerating Large Graph Algorithms on the GPU Using CUDA
Abstract. Large graphs involving millions of vertices are common in many practical applications and are challenging to process. Practical-time implementations using high-end comput...
Pawan Harish, P. J. Narayanan
EGH
2004
Springer
14 years 23 days ago
A programmable vertex shader with fixed-point SIMD datapath for low power wireless applications
The real time 3D graphics becomes one of the attractive applications for 3G wireless terminals although their battery lifetime and memory bandwidth limit the system resources for ...
Ju-Ho Sohn, Ramchan Woo, Hoi-Jun Yoo
CDES
2009
170views Hardware» more  CDES 2009»
13 years 8 months ago
Benchmarking GPU Devices with N-Body Simulations
Recent developments in processing devices such as graphical processing units and multi-core systems offer opportunities to make use of parallel techniques at the chip level to obt...
Daniel P. Playne, Mitchell Johnson, Kenneth A. Haw...
TSD
2007
Springer
14 years 1 months ago
A Spoken Dialog System for Chat-Like Conversations Considering Response Timing
If a dialog system can respond to a user as natural as a human, the interaction will be smoother. In this research, we aim to develop a dialog system which can make various behavi...
Ryota Nishimura, Norihide Kitaoka, Seiichi Nakagaw...
EGH
2009
Springer
13 years 5 months ago
Fast minimum spanning tree for large graphs on the GPU
Graphics Processor Units are used for many general purpose processing due to high compute power available on them. Regular, data-parallel algorithms map well to the SIMD architect...
Vibhav Vineet, Pawan Harish, Suryakant Patidar, P....