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CAD
2004
Springer
13 years 7 months ago
Choosing consistent constraints for beautification of reverse engineered geometric models
Boundary representation models reconstructed from 3D range data suffer from various inaccuracies caused by noise in the data and the model building software. Such models can be im...
Frank C. Langbein, A. David Marshall, Ralph R. Mar...
TROB
2008
186views more  TROB 2008»
13 years 7 months ago
Attentional Landmarks and Active Gaze Control for Visual SLAM
This paper is centered around landmark detection, tracking and matching for visual SLAM (Simultaneous Localization And Mapping) using a monocular vision system with active gaze con...
Simone Frintrop, Patric Jensfelt
IROS
2007
IEEE
160views Robotics» more  IROS 2007»
14 years 1 months ago
Outdoor visual path following experiments
Abstract— In this paper the performance of a topologicalmetric visual path following framework is investigated in different environments. The framework relies on a monocular came...
Albert Diosi, Anthony Remazeilles, Sinisa Segvic, ...
VR
2010
IEEE
133views Virtual Reality» more  VR 2010»
13 years 6 months ago
The role of latency in the validity of AR simulation
It is extremely challenging to run controlled studies comparing multiple Augmented Reality (AR) systems. We use an AR simulation approach, in which a Virtual Reality (VR) system i...
Cha Lee, Scott Bonebrake, Tobias Höllerer, Do...
ETRA
2006
ACM
198views Biometrics» more  ETRA 2006»
14 years 1 months ago
Perceptual attention focus prediction for multiple viewers in case of multimedia perceptual compression with feedback delay
Human eyes have limited perception capabilities. Only 2 degrees of our 180 degree vision field provide the highest quality of perception. Due to this fact the idea of perceptual a...
Oleg Komogortsev, Javed I. Khan