— Most visions of ubiquitous computing anticipate a world permeated by a dense sampling of sensors, many of which will be capable of capturing, analyzing, and transmitting person...
Mathew Laibowitz, Nan-Wei Gong, Joseph A. Paradiso
This paper describes the use of evolutionary and artificial life techniques in sound design and the development of performance mapping to facilitate the real-time manipulation of ...
The CASA architecture describes a platform for the provisioning of services by agents by supporting three levels of agent design. At the base level is a framework to build an agen...
The metaDESK is a user interface platform demonstrating new interaction techniques we call “tangible user interfaces.” We explore the physical instantiation of interface eleme...
We discuss issues in designing virtual humans for applications which require long-term voluntary use, and the problem of maintaining engagement with users over time. Concepts and t...
Timothy W. Bickmore, Daniel Schulman, Langxuan Yin