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» Controller design for human-robot interaction
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CHI
2008
ACM
16 years 5 months ago
Handsaw: tangible exploration of volumetric data by direct cut-plane projection
Tangible User Interfaces are well-suited to handling threedimensional data sets by direct manipulation of real objects in space, but current interfaces can make it difficult to lo...
Leonardo Bonanni, Jason Alonso, Neil Chao, Greg Va...
CHI
2007
ACM
16 years 5 months ago
A predictive model of menu performance
Menus are a primary control in current interfaces, but there has been relatively little theoretical work to model their performance. We propose a model of menu performance that go...
Andy Cockburn, Carl Gutwin, Saul Greenberg
HICSS
2010
IEEE
187views Biometrics» more  HICSS 2010»
15 years 11 months ago
Engaging the Periphery for Visual Communication on Mobile Phones
While mobile phones have become ubiquitous instruments of communication and social interaction, they still require explicit interaction, placing high demands on attention. Engagin...
Lisa Cowan, William G. Griswold, Louise Barkhuus, ...
INTETAIN
2009
Springer
15 years 11 months ago
Turning Shortcomings into Challenges: Brain-Computer Interfaces for Games
In recent years we have seen a rising interest in brain-computer interfacing for human-computer interaction and potential game applications. Until now, however, we have almost only...
Anton Nijholt, Boris Reuderink, Danny Oude Bos
HT
2005
ACM
15 years 10 months ago
What is the space for?: the role of space in authoring hypertext representations
This paper describes our approach of using spatial hypertext as a means separated from an end representation for hypertext authoring. By taking advantage of the power of rich inte...
Yasuhiro Yamamoto, Kumiyo Nakakoji, Yoshiyuki Nish...