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» Controlling a camera in a virtual environment
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VRST
2009
ACM
14 years 2 months ago
3D object arrangement for novice users: the effectiveness of combining a first-person and a map view
Arranging 3D objects in Virtual Environments can be a complex, error prone and time consuming task, especially for users who are not familiar with interfaces for 3D navigation and...
Luca Chittaro, Roberto Ranon, Lucio Ieronutti
HAPTICS
2005
IEEE
14 years 1 months ago
Spanning Large Workspaces Using Small Haptic Devices
Exploring large virtual environments using a small haptic device with limited-workspace capabilities is a challenging task because the user very quickly reaches the borders of the...
François Conti, Oussama Khatib
SI3D
2003
ACM
14 years 1 months ago
Snap-together motion: assembling run-time animations
Many virtual environments and games must be populated with synthetic characters to create the desired experience. These characters must move with sufficient realism, so as not to...
Michael Gleicher, Hyun Joon Shin, Lucas Kovar, And...
JVCA
1998
90views more  JVCA 1998»
13 years 7 months ago
Interactive rigid body manipulation with obstacle contacts
The interactive manipulation of rigid objects in virtual reality environments requires an object behaviour which is at least physically plausible to be useful for applications lik...
Matthias Buck, Elmar Schömer
ICRA
1999
IEEE
187views Robotics» more  ICRA 1999»
14 years 5 days ago
VISP: A Software Environment for Eye-in-Hand Visual Servoing
In this paper, we describe a modular software that allows fast development of eye-in-hand image-based visual servoing applications (ViSP states for "Visual Servoing Platform&...
Éric Marchand