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» Controlling a marionette with human motion capture data
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AMDO
2010
Springer
13 years 11 months ago
Data-Driven On-Line Generation of Interactive Gait Motion
In this paper, we present a novel constraint-based method that is able to adapt captured gait motions to new paths while preserving the original gait style. Foot-plant constraints ...
Liang Zhang, Stephan Rusdorf, Guido Brunnett
3DPVT
2004
IEEE
239views Visualization» more  3DPVT 2004»
13 years 11 months ago
3D Performance Capture for Facial Animation
This paper describes how a photogrammetry based 3D capture system can be used as an input device for animation. The 3D Dynamic Capture System is used to capture the motion of a hu...
Donald MacVicar, Stuart Ford, Ewan Borland, Robert...
NIPS
2000
13 years 9 months ago
Learning Switching Linear Models of Human Motion
The human figure exhibits complex and rich dynamic behavior that is both nonlinear and time-varying. Effective models of human dynamics can be learned from motion capture data usi...
Vladimir Pavlovic, James M. Rehg, John MacCormick
CVPR
2009
IEEE
15 years 3 months ago
Human Motion Synthesis from 3D Video
Multiple view 3D video reconstruction of actor performance captures a level-of-detail for body and clothing movement which is time-consuming to produce using existing animation ...
Peng Huang (University of Surrey), Adrian Hilton (...
ICDE
2008
IEEE
162views Database» more  ICDE 2008»
14 years 9 months ago
Querying Complex Spatio-Temporal Sequences in Human Motion Databases
Content-based retrieval of spatio-temporal patterns from human motion databases is inherently nontrivial since finding effective distance measures for such data is difficult. These...
Yueguo Chen, Shouxu Jiang, Beng Chin Ooi, Anthony ...