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» Controlling a marionette with human motion capture data
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VRST
2003
ACM
14 years 1 months ago
Tele-sports and tele-dance: full-body network interaction
Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...
SCVMA
2004
Springer
14 years 1 months ago
Structure from Periodic Motion
Abstract. We show how to exploit temporal periodicity of moving objects to perform 3D reconstruction. The collection of period-separated frames serve as a surrogate for multiple ri...
Serge J. Belongie, Josh Wills
ROMAN
2007
IEEE
127views Robotics» more  ROMAN 2007»
14 years 2 months ago
Incremental on-line hierarchical clustering of whole body motion patterns
Abstract— This paper describes a novel algorithm for autonomous and incremental learning of motion pattern primitives by observation of human motion. Human motion patterns are ed...
Dana Kulic, Wataru Takano, Yoshihiko Nakamura
CORR
2011
Springer
133views Education» more  CORR 2011»
12 years 11 months ago
An Extended Framework for Measuring the Information Capacity of the Human Motor System
—Fitts’ law is a fundamental tool in measuring the capacity of the human motor system. It measures information throughput in terms of the tradeoff between the speed and accurac...
Teemu Roos, Antti Oulasvirta
TROB
2008
113views more  TROB 2008»
13 years 8 months ago
An Optimality Principle Governing Human Walking
Abstract--In this paper, we investigate different possible strategies underlying the formation of human locomotor trajectories in goal-directed walking. Seven subjects were asked t...
Gustavo Arechavaleta, Jean-Paul Laumond, Halim Hic...