Sciweavers

310 search results - page 7 / 62
» Controlling a marionette with human motion capture data
Sort
View
MIG
2009
Springer
14 years 1 months ago
Motion Pattern Encapsulation for Data-Driven Constraint-Based Motion Editing
The growth of motion capture systems have contributed to the proliferation of human motion database, mainly because human motion is important in many applications, ranging from gam...
Schubert R. Carvalho, Ronan Boulic, Daniel Thalman...
CGI
2006
IEEE
14 years 1 months ago
An Efficient Keyframe Extraction from Motion Capture Data
This paper proposes a keyframe extraction method based on a novel layered curve simplification algorithm for motion capture data. Bone angles are employed as motion features and ke...
Jun Xiao, Yueting Zhuang, Tao Yang, Fei Wu
HERCMA
2001
126views Mathematics» more  HERCMA 2001»
13 years 8 months ago
Why computerized models to control virtual Humans?
Interactive systems, games, VR and multimedia systems require more and more flexible Virtual Humans with individualities. There are mainly two approaches: 1) Recording the motion u...
Daniel Thalmann
APVIS
2010
13 years 8 months ago
Motion track: Visualizing variations of human motion data
This paper proposes a novel visualization approach, which can depict the variations between different human motion data. This is achieved by representing the time dimension of eac...
Yueqi Hu, Shuangyuan Wu, Shihong Xia, Jinghua Fu, ...
IROS
2007
IEEE
152views Robotics» more  IROS 2007»
14 years 1 months ago
Integral control of humanoid balance
— This paper presents a balance controller that allows a humanoid to recover from large disturbances and still maintain an upright posture. Balance is achieved by integral contro...
Benjamin Stephens