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NETGAMES
2006
ACM
14 years 1 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
HUC
2010
Springer
13 years 8 months ago
Remarkable objects: supporting collaboration in a creative environment
(a) (b) Figure 1: (a) CAM running on an iPhone; (b) Reading a design sketch using Microsoft's TagReader client. In this paper, we report the results of a field trial of a Ubi...
Dhaval Vyas, Anton Nijholt, Dirk Heylen, Alexander...
JUCS
2010
150views more  JUCS 2010»
13 years 6 months ago
Situation-Aware Community Computing Model for Developing Dynamic Ubiquitous Computing Systems
: For many complex and dynamic ubiquitous services, context-aware cooperation can be a solution. However, the way is not yet clear to make individual objects cooperate with each ot...
Youna Jung, Minsoo Kim
IJVR
2008
208views more  IJVR 2008»
13 years 6 months ago
A View-based Multiple Objects Tracking and Human Action Recognition for Interactive Virtual Environments
As environments become smart in accordance with advances in ubiquitous computing technology, researchers are struggling to satisfy users' diverse and sophisticated demands. Th...
Jin Choi, Yong-il Cho, Kyusung Cho, Su-jung Bae, H...
EUSAI
2004
Springer
14 years 1 months ago
Super-distributed RFID Tag Infrastructures
Abstract. With the emerging mass production of very small, cheap Radio Frequency Identification (RFID) tags, it is becoming feasible to deploy such tags on a large scale. In this ...
Jürgen Bohn, Friedemann Mattern