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» Cooperative caching in wireless multimedia sensor networks
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NETGAMES
2006
ACM
14 years 1 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
TC
2008
13 years 7 months ago
An Energy-Delay Tunable Task Allocation Strategy for Collaborative Applications in Networked Embedded Systems
Collaborative applications with energy and low-delay constraints are emerging in various networked embedded systems like wireless sensor networks and multimedia terminals. Conventi...
Tao Xie 0004, Xiao Qin
CSCW
2004
ACM
14 years 29 days ago
High-performance telepointers
Although telepointers are valuable for supporting real-time collaboration, they are rarely seen in commercial groupware applications that run on the Internet. One reason for their...
Jeff Dyck, Carl Gutwin, Sriram Subramanian, Chris ...
PETRA
2009
ACM
14 years 2 months ago
Ambient kitchen: designing situated services using a high fidelity prototyping environment
The Ambient Kitchen is a high fidelity prototype for exploring the design of pervasive computing algorithms and applications for everyday environments. The environment integrates ...
Patrick Olivier, Guangyou Xu, Andrew Monk, Jesse H...
WWW
2007
ACM
14 years 8 months ago
Life is sharable: mechanisms to support and sustain blogging life experience
Recent trend in the development of mobile devices, wireless communications, sensor technologies, weblogs, and peer-to-peer communications have prompted a new design opportunity fo...
Yun-Maw Cheng, Tzu-Chuan Chou, Wai Yu, Li-Chieh Ch...