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» Correlation Model for 3D Texture
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BMCBI
2006
101views more  BMCBI 2006»
13 years 7 months ago
Predicting residue contacts using pragmatic correlated mutations method: reducing the false positives
Background: Predicting residues' contacts using primary amino acid sequence alone is an important task that can guide 3D structure modeling and can verify the quality of the ...
Petras J. Kundrotas, Emil Alexov
ICIP
2006
IEEE
14 years 9 months ago
Video-Based Rendering using Feature Point Evolution
1 We propose a novel video-based rendering algorithm with a single moving camera. We reconstruct a dynamic 3D model of the scene with a feature point set that "evolves" o...
Wende Zhang, Tsuhan Chen
CA
1999
IEEE
14 years 4 days ago
Virtual People: Capturing Human Models to Populate Virtual Worlds
In this paper a new technique is introduced for automatically building recognisable moving 3D models of individual people. Realistic modelling of people is essential for advanced ...
Adrian Hilton, Daniel Beresford, Thomas Gentils, R...
DAGM
2009
Springer
14 years 2 months ago
A Superresolution Framework for High-Accuracy Multiview Reconstruction
We present a variational approach to jointly estimate a displacement map and a superresolution texture for a 3D model from multiple calibrated views. The superresolution image form...
Bastian Goldlücke, Daniel Cremers
3DPVT
2004
IEEE
140views Visualization» more  3DPVT 2004»
13 years 11 months ago
Fusing Multiple Color Images for Texturing Models
A commonly encountered problem when creating 3D models of large real scenes is unnatural color texture fusion. Due to variations in lighting and camera settings (both manual and a...
Nobuyuki Bannai, Alexander Agathos, Robert B. Fish...