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IWEC
2004
13 years 9 months ago
How Realistic is Realism? Considerations on the Aesthetics of Computer Games
One of the major goals in the development of virtual environments in recent years has been to create more and more realistic scenery, characters and natural human forms of interact...
Richard Wages, Stefan Grünvogel, Benno Gr&uum...
VL
2009
IEEE
160views Visual Languages» more  VL 2009»
14 years 2 months ago
Empowering designers with creativity support tools
When conceiving of and implementing interactive behaviors, most designers rely on professional software developers to prototype and implement their designs. They often use static ...
Stephen Oney
NIME
2004
Springer
104views Music» more  NIME 2004»
14 years 1 months ago
In Duet with Everyday Urban Settings: A User Study of Sonic City
Sonic City is a wearable system enabling the use of the urban environment as an interface for real-time electronic music making, when walking through and interacting with a city. ...
Lalya Gaye, Lars Erik Holmquist
DALT
2006
Springer
13 years 11 months ago
Dynamic Model Checking for Multi-agent Systems
Abstract. This paper is concerned with the problem of obtaining predictable interactions between groups of agents in open environments when individual agents do not expose their bd...
Nardine Osman, David Robertson, Christopher Walton
BCSHCI
2007
13 years 9 months ago
How effective is it to design by voice?
Previous studies on usability of crowded graphical interfaces that are full of widgets like menus, buttons, palette-tools etc, have shown evidence that they create a fertile envir...
Mohammad M. Alsuraihi, Dimitris I. Rigas