Sciweavers

1118 search results - page 51 / 224
» Creating Interactive Environments for Education
Sort
View
VSGAMES
2010
120views Game Theory» more  VSGAMES 2010»
13 years 6 months ago
Randomly Generated 3D Environments for Serious Games
— This paper describes a variety of methods that can be used to create realistic, random 3D environments for serious games requiring real-time performance. These include the gene...
Jeremy Noghani, Fotis Liarokapis, Eike Falk Anders...
ICRA
2000
IEEE
121views Robotics» more  ICRA 2000»
14 years 8 days ago
Stable Haptic Interaction Using the Excalibur Force Display
Creating a compelling haptic sense of immersion in a virtual environment is a challenging task for the control engineer. A haptic display must render both low impedance free-space...
Richard J. Adams, Daniel Klowden, Blake Hannaford
PG
2007
IEEE
14 years 2 months ago
Illumination Brush: Interactive Design of All-Frequency Lighting
We present an appearance-based user interface for artists to efficiently design customized image-based lighting environments. 1 Our approach avoids typical iterations of paramete...
Makoto Okabe, Yasuyuki Matsushita, Li Shen, Takeo ...
CHI
1998
ACM
14 years 3 days ago
Insight Lab: An Immersive Team Environment Linking Paper, Displays, and Data
The Insight Lab is an immersive environment designed to support teams who create design requirements documents. Requirements emerge from a deep understanding of a problem domain, ...
Beth M. Lange, Mark A. Jones, James L. Meyers
ICALT
2006
IEEE
14 years 1 months ago
Authoring Adaptive Hypermedia and IMS Learning Design: A Possible Understanding?
Adaptive Educational Hypermedia (AEH) and IMS Learning Design (IMS LD) are different disciplines, and at present, there is little shared knowledge between them. However, their goa...
Alexandra I. Cristea, Daniel Burgos