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» Creativity, Cooperation and Interactive Design
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GROUP
2007
ACM
13 years 11 months ago
Beyond the lan: techniques from network games for improving groupware performance
Networked games can provide groupware developers with important lessons in how to deal with real-world networking issues such as latency, limited bandwidth and packet loss. Games ...
Jeff Dyck, Carl Gutwin, T. C. Nicholas Graham, Dav...
SIGMOD
2008
ACM
190views Database» more  SIGMOD 2008»
14 years 7 months ago
XRPC: distributed XQuery and update processing with heterogeneous XQuery engines
We demonstrate XRPC, a minimal XQuery extension that enables distributed querying between heterogeneous XQuery engines. The XRPC language extension enhances the existing concept o...
Ying Zhang, Peter A. Boncz
CSCW
2010
ACM
14 years 4 months ago
Socialization tactics in wikipedia and their effects
Socialization of newcomers is critical both for conventional groups. It helps groups perform effectively and the newcomers develop commitment. However, little empirical research h...
Boreum Choi, Kira Alexander, Robert E. Kraut, John...
MICAI
2009
Springer
14 years 2 months ago
People Detection by a Mobile Robot Using Stereo Vision in Dynamic Indoor Environments
People detection and tracking is a key issue for social robot design and effective human robot interaction. This paper addresses the problem of detecting people with a mobile robo...
José Alberto Méndez-Polanco, Ang&eac...
NETGAMES
2006
ACM
14 years 1 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...