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PC
2007
141views Management» more  PC 2007»
13 years 10 months ago
Physically based simulation of cloth on distributed memory architectures
Physically based simulation of cloth in virtual environments is a computationally demanding problem. It involves modeling the internal material properties of the textile (physical...
Bernhard Thomaszewski, Wolfgang Blochinger
ICRA
2010
IEEE
143views Robotics» more  ICRA 2010»
13 years 9 months ago
Optimal Feedback Control for anthropomorphic manipulators
— We study target reaching tasks of redundant anthropomorphic manipulators under the premise of minimal energy consumption and compliance during motion. We formulate this motor c...
Djordje Mitrovic, Sho Nagashima, Stefan Klanke, Ta...
ISVC
2010
Springer
13 years 9 months ago
Computer-Generated Tie-Dyeing Using a 3D Diffusion Graph
Abstract. Hand dyeing generates artistic representations with unique and complex patterns. The aesthetics of dyed patterns on a cloth originate from the physical properties of dyei...
Yuki Morimoto, Kenji Ono
KBSE
2010
IEEE
13 years 9 months ago
An automated approach for finding variable-constant pairing bugs
Named constants are used heavily in operating systems code, both as internal flags and in interactions with devices. Decision making within an operating system thus critically de...
Julia L. Lawall, David Lo
ICCV
2009
IEEE
13 years 8 months ago
Realtime background subtraction from dynamic scenes
This paper examines the problem of moving object detection. More precisely, it addresses the difficult scenarios where background scene textures in the video might change over tim...
Li Cheng, Minglun Gong