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CANDC
2007
ACM
13 years 11 months ago
Group creativity in virtual math teams: interactional mechanisms for referencing, remembering and bridging
In this paper, we present a qualitative case study of group creativity online in the domain of mathematics. We define creative work broadly, ranging from the micro-level coconstru...
Johann W. Sarmiento, Gerry Stahl
FIRSTMONDAY
2006
70views more  FIRSTMONDAY 2006»
13 years 7 months ago
Beyond binary choices: Understanding and exploiting trade-offs to enhance creativity
Many research approaches are conceptualized as binary choices, representing endpoints of a spectrum (each of them providing important perspectives within their own discourses). Des...
Gerhard Fischer
INFORMATICASI
2006
49views more  INFORMATICASI 2006»
13 years 7 months ago
"ADDIZIONARIO": a New Tool for Learning between Metacognition and Creativity
Maria Assunta Zanetti, Giovanna Turrini, Daniela M...
CHI
2008
ACM
14 years 8 months ago
Renaissance panel: the roles of creative synthesis in innovation
The Renaissance ideal can be expressed as a creative synthesis between cultural disciplines, standing in stark contrast to our traditional focus on scientific specialization. This...
Matthew Hockenberry, Leonardo Bonanni
CANDC
2011
ACM
12 years 7 months ago
Understanding exploratory creativity in a visual domain
This paper describes a computerized aesthetic composition task that is based on a “creativity as search” metaphor. The technique collects detailed, moment-to-moment data about...
Kyle E. Jennings, Dean Keith Simonton, Stephen E. ...