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CW
2004
IEEE
13 years 11 months ago
Peer-to-Peer Networked Field-type Virtual Environment by Using AtoZ
This paper aims to study how to gain the consistency of the state in a DVE (Distributed Virtual Environment) with lag, under the condition of peer-to-peer architecture. That is, w...
Tatsuhiro Yonekura, Yoshihiro Kawano, Dai Hanawa
ISCC
2000
IEEE
13 years 11 months ago
An Efficient and Flexible Late Join Algorithm for Interactive Shared Whiteboards
In this paper we propose a novel late join algorithm for distributed applications with a fully replicated architecture (e.g. shared whiteboards). The term `late join algorithm'...
Werner Geyer, Jürgen Vogel, Martin Mauve
EPS
1995
Springer
13 years 11 months ago
PANIC: A Parallel Evolutionary Rule Based System
PANIC (Parallelism And Neural networks In Classifier systems) is a parallel system to evolve behavioral strategies codified by sets of rules. It integrates several adaptive techni...
Antonella Giani, Fabrizio Baiardi, Antonina Starit...
ISCAS
1995
IEEE
91views Hardware» more  ISCAS 1995»
13 years 11 months ago
An FPGA Based Reconfigurable Coprocessor Board Utilizing a Mathematics of Arrays
Abstract -- Work in progress at the University of Missouri-Rolla on hardware assists for high performance computing is presented. This research consists of a novel field programmab...
W. Eatherton, J. Kelly, T. Schiefelbein, H. Pottin...
ICS
2010
Tsinghua U.
13 years 10 months ago
Speeding up Nek5000 with autotuning and specialization
Autotuning technology has emerged recently as a systematic process for evaluating alternative implementations of a computation, in order to select the best-performing solution for...
Jaewook Shin, Mary W. Hall, Jacqueline Chame, Chun...