We describe a software system, TOPO, that numerically analyzes and graphically displays topological aspects of a three dimensional vector field, v, to produce a single, relativel...
We present a fast, memory efficient algorithm that generates a manifold triangular mesh S passing through a set of unorganized points P R3 . Nothing is assumed about the geometry,...
This paper presents a method that uses the level sets of volumes to reconstruct the shapes of 3D objects from range data. The strategy is to formulate 3D reconstruction as a stati...
Surface reconstruction problem (SRP) from planar samples has been traditionally approached by either (i) using local proximity between data points in adjacent layers, or by (ii) c...
We present a novel surface reconstruction algorithm that can recover high-quality surfaces from noisy and defective data sets without any normal or orientation information. A set ...