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ICCS
2005
Springer
14 years 3 months ago
Introducing Design Patterns, Graphical User Interfaces and Threads Within the Context of a High Performance Computing Applicatio
The cross fertilization of methods and techniques between different subject areas in the undergraduate curriculum is a challenge, especially at the more advanced levels. This paper...
James Roper, Alistair P. Rendell
SIGCSE
2000
ACM
121views Education» more  SIGCSE 2000»
14 years 2 months ago
Powers of 10: the case for changing the first course in computer graphics
The growing maturity of computer graphics technology now makes it possible to view the introductory graphics course in a general computer science curriculum in a new light. Instea...
Steve Cunningham
SIGCSE
2010
ACM
145views Education» more  SIGCSE 2010»
14 years 4 months ago
Teaching web information retrieval to undergraduates
Topics in the field of Web Information Retrieval (IR) and web search are slowly being introduced at the undergraduate level. In this paper, we show how the curriculum for a new u...
Frank McCown
ACMSE
2011
ACM
12 years 10 months ago
Targeting FPGA-based processors for an implementation-driven compiler construction course
This paper describes the adaptation of a modern compiler construction course to target an FPGA-based hardware platform used throughout our computer science curriculum. One of the ...
D. Brian Larkins, William M. Jones
SIGCSE
2009
ACM
114views Education» more  SIGCSE 2009»
14 years 10 months ago
Engaging students through mobile game development
This paper describes using mobile game development as a motivational tool to engage students early in the curriculum. Mobile devices have become an integral part of everyday lives...
Stan Kurkovsky