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CLUSTER
2004
IEEE
13 years 11 months ago
Scalable, high-performance NIC-based all-to-all broadcast over Myrinet/GM
All-to-all broadcast is one of the common collective operations that involve dense communication between all processes in a parallel program. Previously, programmable Network Inte...
Weikuan Yu, Dhabaleswar K. Panda, Darius Buntinas
PPOPP
2009
ACM
14 years 8 months ago
Atomic quake: using transactional memory in an interactive multiplayer game server
Transactional Memory (TM) is being studied widely as a new technique for synchronizing concurrent accesses to shared memory data structures for use in multi-core systems. Much of ...
Adrián Cristal, Eduard Ayguadé, Fera...
HPCA
2005
IEEE
14 years 8 months ago
Transition Phase Classification and Prediction
Most programs are repetitive, where similar behavior can be seen at different execution times. Proposed on-line systems automatically group these similar intervals of execution in...
Jeremy Lau, Stefan Schoenmackers, Brad Calder
PPOPP
2010
ACM
14 years 5 months ago
Featherweight X10: a core calculus for async-finish parallelism
We present a core calculus with two of X10's key constructs for parallelism, namely async and finish. Our calculus forms a convenient basis for type systems and static analys...
Jonathan K. Lee, Jens Palsberg
NDSS
2003
IEEE
14 years 1 months ago
Access Control Based on Execution History
Security is a major, frequent concern in extensible software systems such as Java Virtual Machines and the Common Language Runtime. These systems aim to enable simple, classic app...
Martín Abadi, Cédric Fournet